using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;


namespace Pokemon
{
    public class PlayingItem : Item
    {
        #region Method

        public PlayingItem(Game game, string path, Blank owner, Vector2 position)
            : base(game, path, owner, position)
        {

        }

        #endregion
    }
}
